This is my first post on these forums, here goes..
I'm looking to make a short action scene, which is primarily a glorified vfx test. This scene will be short, no more than 5 minutes. However, I don't want it to be just an endless stream of gunfire with no plot or backstory whatsoever.
My experiences have taught me that it is indeed possible to make short action scenes that are bloated with visual effects, but are still intriguing to watch because of a mini-plot they have. Examples of such can be seen here and here
So far, I've crafted the following scenario for my short action scene:
The scene is utilizing the concept of Hydra. A mythical snake with multiple heads. The interesting thing about Hydra (and what forms the crux of the scene) is that it was theoretically immortal. When you cut off one of the snake heads, two more grow in its place.
More info on Hydra can be found here.
There are two men in the scene, one is a snakeslayer and the other is the human representation of the Hydra. For the sake of easy reference, the actor playing the snakeslayer is Charles and the Hydra is played by Gordon.
Whenever Charles kills Gordon via gunfire, 2 more embodiments of Gordon magically appear around the corpse. This continues, in a constant - 1, +2, -1, +2 algorithmic fashion.
VFX that will be used extensively:
Gunfire (muzzle flares, distortion, light, motion tracked shells, etc.)
Cloning (through the use of excessive masking and rotoscoping)
Magical portals (through the use of colored particles)
What I need help with
Please share your ideas on other mythical creatures that have interesting stipulations, like the Hydra (cut off one head, two more grow in its place).
What would be a good way to end the aforementioned scene with Charles victorious? I haven't written this part yet, all I know is that Charles and Gordon will have a massive shootout for a few minutes. At the end of which, there will be dozens of embodiments of Gordon.
I'm looking to make a short action scene, which is primarily a glorified vfx test. This scene will be short, no more than 5 minutes. However, I don't want it to be just an endless stream of gunfire with no plot or backstory whatsoever.
My experiences have taught me that it is indeed possible to make short action scenes that are bloated with visual effects, but are still intriguing to watch because of a mini-plot they have. Examples of such can be seen here and here
So far, I've crafted the following scenario for my short action scene:
The scene is utilizing the concept of Hydra. A mythical snake with multiple heads. The interesting thing about Hydra (and what forms the crux of the scene) is that it was theoretically immortal. When you cut off one of the snake heads, two more grow in its place.
More info on Hydra can be found here.
There are two men in the scene, one is a snakeslayer and the other is the human representation of the Hydra. For the sake of easy reference, the actor playing the snakeslayer is Charles and the Hydra is played by Gordon.
Whenever Charles kills Gordon via gunfire, 2 more embodiments of Gordon magically appear around the corpse. This continues, in a constant - 1, +2, -1, +2 algorithmic fashion.
VFX that will be used extensively:
Gunfire (muzzle flares, distortion, light, motion tracked shells, etc.)
Cloning (through the use of excessive masking and rotoscoping)
Magical portals (through the use of colored particles)
What I need help with
Please share your ideas on other mythical creatures that have interesting stipulations, like the Hydra (cut off one head, two more grow in its place).
What would be a good way to end the aforementioned scene with Charles victorious? I haven't written this part yet, all I know is that Charles and Gordon will have a massive shootout for a few minutes. At the end of which, there will be dozens of embodiments of Gordon.