Here's a test I ran for my upcoming production which will feature claymation characters that are actually CGI. I learned a lot from the test. Mostly, I learned that I don't like keyframe animating CGI characters. I think it will be well worth the money to invest in a motion capture system so that around 90% of the animation can be captured from a person wearing a bunch of sensors hooked to their body.
I'll apologize in advance for some of the behind the scenes footage in this video. My screen capture software started acting up and I'm too tired to figure it out right now. Anyway, enjoy!
The video is 3 minutes long.
I'll apologize in advance for some of the behind the scenes footage in this video. My screen capture software started acting up and I'm too tired to figure it out right now. Anyway, enjoy!
The video is 3 minutes long.