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Old 11-23-2011, 01:53 PM   #16
Lord of Light
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I've used Cinelab for the development of my recent film's stock. Not bad rates ($30/100' roll) but i was also paying with a student discount. And I usually got my footage back on mini DV (others got theirs on external hard drives or DVDs) about a week later.

And if you're going with b/w I suggest buying 7266 Tri-X Reversal. Negative is good but it takes weeks to get it back from Cinelab for some reason. And it's less susceptible to over exposure (though still possible).

What camera were you thinking about shooting on?
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Old 11-24-2011, 10:48 AM   #17
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I love film and I recommend that everybody shoot film at sometime, but if you've never shot anything, shoot video to learn the basics. I have shot hundreds of thousands of feet of film and still think it's worth it if you can afford it.

I have a friend in North Carolina who has lots of film gear and likes to help indies. He is not free, but he will not take your last penny. Contact via private message to get more info.

Cinelab is great. If you tell them you're just starting out they may give you the student rate which is very helpful.

If you shoot film, take your time and plan, plan, plan. Shooting film builds discipline and I think makes you really pick shots carefully.

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Old 11-24-2011, 12:36 PM   #18
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Out of all of the projects for which I've done the post audio, only one was shot on film. There are a number of shorts (and segments of features) that I show potential clients, but they always sit up when I show them "Hard Attack." Besides the nice job I did on the audio post they immediately notice the quality of film.

One thing that I must mention from a sound perspective - you have to be really cognizant of the physical camera noise when shooting in small enclosed spaces (like a bathroom), it can get very loud as it bounces about the room.
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Old 11-25-2011, 02:06 AM   #19
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I helped out on a feature shot on 16mm film and the one thing that stood out the most (compared to video) was the sheer amount of rehearsal done before any film was exposed. Each scene was practiced over and over, and then shot in 1-2 takes.
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Old 05-25-2012, 12:12 AM   #20
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Originally Posted by Caritasfounder View Post
Thanks everyone, I appreciate the advice. Like I said, I know hardly anything about shooting on film. I was hoping that if I can put up the money for a short on actual film, I could find someone who can handle the technical stuff. I've been disappointed with a lot of digital problems I've had, even when I've hired people to provide more professional results that I could produce. I know some people would tell me that working with film could prove more difficult and frustrating, but I'd still like to try it at least once.

Any suggestions on trying to find a film person to help me? Should I check local film directories?
Here is a suggestion. If you want to try working on film to get a feel for the difficulties and oprtunities of the medium why not shoot a spec 30 second commercial or 30 second promo for a film you would like to develope.

This way the costs pertinent to that medium, which may be much affected by innexperience, will be reduced. The project length naturally puts the burden on all the other aspects of production. IMHO the most important aspect should normally be concept development. This can devolve into ideas for the realization. How you formalize and realize those concepts. If your development proces is loose, chances are you will spend more on film. Spend energy and thought on development.

In the limit (as in mathematical proof) the medium of film I believe will have an evolution into a medium for artists only. Think Lynch doing Erazerhead or Chris Marker doing La Jette, but imagine that history haden't yet happened. It may be wasred somewhat on narrative film makers as a medium. If film makers and thair audience can't tell the difference between film and digital it (film) may dissapear quickly as a mainstream production and exhibition medium.

We live in a world where we are told that everything can be expressed as a collectiuon of discrete parts. The world is deconstructed. An image is encoded as a matrix of zeros and ones that are transposed off to somewhere else. But like the frog that we may have been forced to disect in class, the analysis of parts is an exercise that can easily end the life force or whole value that glued all the parts together.

When light collides with a piece of celluloid it is a kind of total event leaving a vivid record. Analogous to the way all impacting experience on us (mind/body/physiology) leaves a record. These impressions don't easily dissapear. even if they are undersired. I think we are obliged to find or make images of significance or unavoidable fascination and then learn how to deal with them. I think there will be some artist who will linger in the world who will find film as a medium a fascinating loadstone in this respect.

There is a line that is being crossed as film dissapears from our experience in the mainstream cinema. It's a validation and reinforcement of the completely eroneous idea that only the surfaces matter. If we make digital look like film, who wiull ever know or remember it. But consider this, if you could have a rubber doll that looked , sounded and did everything in an identical way to your life partner, would you accept them as being of equal value? To accept that (the rubber doll) are you really even human enymore.

So please go ahead and enjoy film medium while you can. A good DP and maybe producer or assistant director who has worked on Indies on film will help make it work.

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Old 09-17-2012, 06:10 AM   #21
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I used to do Super8 films and it was a great experience, although not cheap. The price was around 14-15 euros per minute, I used Tri-X film and shot in 18fps.

Bauer 107XL was the camera and I bought that from Ebay.de around 30 euros

It was a great learning curve and it really did teach me about how to create short movies, how to write silent movie scripts etc.

But if you compare the film production to current HD-times, it is like night and day. When I used super8 I was able to see the finished product about 2 months later after it was done. First the development process and then to DVD, before I was finally able to see the results.
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Old 09-18-2012, 04:28 AM   #22
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Shooting on 16mm...

I shot a short silent film a few years ago with one brief segment shot on HD, but about 95% of the rest of it was shot on 16mm. Feel free to have a look...

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Old 09-18-2012, 05:09 AM   #23
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Is that really shot in 16mm film? Because it is lacking a lot of film details.

If you compare to this:

super8 and flash scan transfer.
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