Can Digital get this level of quality?

Here are some shots from The Hours.
I like the vision and wonder if Digital can get the same quality?

Sample.jpg


Sample1.jpg


Sample2.jpg


Sample3.jpg


I believe the reason it looks so great, because of this:

Camera
Panavision Panaflex Millennium, Panavision Primo Lenses

Film negative format (mm/video inches)
35 mm (Kodak Vision 200T 5274, Vision 320T 5277, Vision 500T 5279)

Printed film format
35 mm

And the budget is only 25 000 000.

Can somebody post pictures made with Digital to compare?
 
Yes, digital can get that kind of quality with careful lighting and tons of set design, costuming and makeup attention. Much of the quality of those images is the Mise en scene rather than the camera itself.
 
The "Analog vs. Digital" argument - which I guess in the movie world is "Film vs. Digital" - was thrashed out in the audio world long ago. When digital audio first came around it was the final product, a CD; for film it was DVDs. DAT (Digital Audio Tape) was the next step where the final master mix was "printed". Next came digital multitrack recorders, followed very closely by the infant Pro Tools which was primarily an audio editing system for film.

Initially digital audio was thought to sound "thin" and "brittle" and it was. There were several problems. The first was the fact that digital audio was itself "noiseless". All of the audio sources themselves were still noisy, so on the new "noiseless" digital systems all of the noise that originally got lost in the analog tape noise became very noticeable. Add to that the fact that the conversion processors (AD/DA converters) were in their infancy. Also, most signal processors - mic pres, delays, etc. - were transistor based units and were indeed "thin" sounding. The "fat" sound of analog was in large part due to "slamming" the tape (recording in the red) and "saturating" it. This option was not available in the new digital world; recording in the red induced very unpleasant digital clipping and distortion plus other weird audio artifacts.

As computer technology improved so did the design of the front end processors (mic pres, etc.), and the new hyper-quiet tube technology started to emerge. The tubes, which in previous incarnations were abandoned because they were noisy even by analog tape standards, could now take the place of analog tape, imparting "warmth" to the recorded sounds. As AD/DA converters improved audio artifacts were greatly reduced, and as computer processing power increased the ability to emulate analog processing started to emerge (although it is still imperfect). Add to that the fact that the next generation of audio engineers was beginning to appear who were "raised" in the digital domain and had different thoughts as to how music should sound.

A large part of the filmmaking process is digital already, and will become entirely so in the future, with many of the newbs wondering what the big deal about real film was all about. Lenses and lighting are the technical front end of filmmaking, and new technologies and approaches will bring video closer to the film look, while the upcoming generations will be accustomed to and more comfortable with the (improved) digital video look.

But the ultimate basics of all creative endeavors remains the same and is expressed by the old computer crunching dictum "garbage in, garbage out." Computers and their immense (and exponentially growing) processing power allow us to process turds to a higher and higher gloss. But in the end a gold plated turd is still a turd. Great musicians recorded by a talented engineer/producer, and actors and crew directed and managed by a talented director and producer will still produce the best product. I'm sure that we would all rather be polishing and admiring gems regardless of the technological tools that are used to produce them.
 
In comparison with The Hours, this shot looks more vivid and does not have that pastel tone.
Notice the window... Is this DP's idea or digital limitations?

Drive1.jpg



and outside the window here:
Sample.jpg
 
The "Analog vs. Digital" argument - which I guess in the movie world is "Film vs. Digital" - was thrashed out in the audio world long ago. When digital audio first came around it was the final product, a CD; for film it was DVDs. DAT (Digital Audio Tape) was the next step where the final master mix was "printed". Next came digital multitrack recorders, followed very closely by the infant Pro Tools which was primarily an audio editing system for film.

Initially digital audio was thought to sound "thin" and "brittle" and it was. There were several problems. The first was the fact that digital audio was itself "noiseless". All of the audio sources themselves were still noisy, so on the new "noiseless" digital systems all of the noise that originally got lost in the analog tape noise became very noticeable. Add to that the fact that the conversion processors (AD/DA converters) were in their infancy. Also, most signal processors - mic pres, delays, etc. - were transistor based units and were indeed "thin" sounding. The "fat" sound of analog was in large part due to "slamming" the tape (recording in the red) and "saturating" it. This option was not available in the new digital world; recording in the red induced very unpleasant digital clipping and distortion plus other weird audio artifacts.

As computer technology improved so did the design of the front end processors (mic pres, etc.), and the new hyper-quiet tube technology started to emerge. The tubes, which in previous incarnations were abandoned because they were noisy even by analog tape standards, could now take the place of analog tape, imparting "warmth" to the recorded sounds. As AD/DA converters improved audio artifacts were greatly reduced, and as computer processing power increased the ability to emulate analog processing started to emerge (although it is still imperfect). Add to that the fact that the next generation of audio engineers was beginning to appear who were "raised" in the digital domain and had different thoughts as to how music should sound.

A large part of the filmmaking process is digital already, and will become entirely so in the future, with many of the newbs wondering what the big deal about real film was all about. Lenses and lighting are the technical front end of filmmaking, and new technologies and approaches will bring video closer to the film look, while the upcoming generations will be accustomed to and more comfortable with the (improved) digital video look.

But the ultimate basics of all creative endeavors remains the same and is expressed by the old computer crunching dictum "garbage in, garbage out." Computers and their immense (and exponentially growing) processing power allow us to process turds to a higher and higher gloss. But in the end a gold plated turd is still a turd. Great musicians recorded by a talented engineer/producer, and actors and crew directed and managed by a talented director and producer will still produce the best product. I'm sure that we would all rather be polishing and admiring gems regardless of the technological tools that are used to produce them.

I think alcove got it spot on. Ultimately it's just up to the artist.

Just look at the masterpieces by the artists of the 1400s. With their horse hair paint brush, egg yoke as prime, they still create works that people with their accurately formulated chemical, and machine made paint brush can not replicate.
 
You can absolutely get the same quality with digital that you can get with film. Yes post work is in order for the most part, but it's totally doable. Very soon you won't even need to spend time on it...technology is moving at breakneck speeds in the camera and computing world.

The new Epics and professional Arris have amazing quality.

Some say digital is too clean still, but I think this all depends on the lens you use and what you do in post. You can fool the eye. Hell, 28 Days Later did it for most people, and that was OLD digital tech (XL1). You may have to spend a ton on lenses, but you can achieve what film does on digital.

I'm really curious to see what happens when people watch The Hobbit--which is slated to shoot at 48 fps...Peter truly believes this is the wave of the future. That we will notice it for a while, but in time it will go away, and in the end the higher frame rate is better for the future of cinema...yadda yadda. Who knows to be honest...maybe he's right. He made a little trilogy called LOTR, he's been around.
 
In comparison with The Hours, this shot looks more vivid and does not have that pastel tone.
Notice the window... Is this DP's idea or digital limitations?

Drive1.jpg



and outside the window here:
Sample.jpg

They went for a completely different look!

And yes, Film gives you a different look, but it's all up to the DP and the crew.

Highlights don't have to be burned, if they are lit and exposed for in digital!
 
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