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Old 02-08-2017, 05:09 AM   #16
alpobergman
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You know what they say...always start small and make your way up! But if you feel like you are ready for the big stuff, then just do it.
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Old 02-12-2017, 09:43 AM   #17
gorillaonabike
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Originally Posted by alpobergman View Post
You know what they say...always start small and make your way up! But if you feel like you are ready for the big stuff, then just do it.
I 100% agree. Go for it!
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Old 02-16-2017, 07:27 PM   #18
Alan Smithee
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Nah go straight for the feature. Trust me, I make movies.
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Old 02-21-2017, 01:36 AM   #19
texaslaw1975
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I'm more concerned that none of the shorts had merit and that you don't know anything about lenses.

$300K a large amount of money and it can go away crazy fast. Whether you are doing shorts or playing around, don't start spending money that you don't consider play money until you know what you are doing... however you get there.

Get the camera that you want to use. Get some good lights. Get things that you will keep and that have long term use and practice, practice, practice.

I'm most concerned that you aren't shooting, playing, experimenting, etc. If you were serious, you would be. Talking about shooting a feature at this point is kinda nuts. Like someone that had three swimming lessons (but nothing of merit) saying they don't want to swim at the pool but they are thinking about swimming the English Channel.
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Old 06-12-2017, 07:07 PM   #20
buscando
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I'm curious to know what's going on with your project rishi851. It sounds like you're full of enthusiasm & can't wait to make it. That's a great feeling & you'll need that enthusiasm to keep you going. We don't know your full situation, if you're independently wealthy, you don't need to pay back the money, you don't need money to live on while you work on your feature, etc.

But I'd be very careful of people close to you who may be pushing you to do it so that you can hire them & they can get a lot of that 300k. If I were you I'd spend 100k & leave the rest for marketing & future features. 100k should go a long way in India. Be careful & make sure you find advisors you can trust whose goal isn't simply to get your money.

Last edited by buscando; 06-12-2017 at 07:24 PM.
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Old 06-12-2017, 09:38 PM   #21
KomodoreDragon
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Originally Posted by WalterB View Post
Well, the reason is simple:
whatever you'll do for the first time: you will probaly make a few mistakes if the proces is more elobarate than pushing 1 button.
So you can write a feature, spend 2 weeks shooting it and then discover in the edit you did something wrong on every day you were shooting. Maybe the exposure it bad, maybe yo yelled 'cut' too soon, maybe the audio is bad, maybe the focus was off, maybe you just have shots that don't work well together in the edit. All kind of errors you were not prepared for and now you wasted weeks of everyone's time with mistakes you could have made while shooting a short.

Fail fast, learn faster.

The first time you tried to walk you were also still learning.
You first drawing (or attempt to it) was also no masterpiece.
Your first karate class....
I can go on.

'Go and shoot anything' is said because that is the way to try and taste filmmaking before investing a lot of money in something you might not enjoy as much as you imagined.

I'm always advocating shooting short shorts first. Too many times I've seen people embarc on shooting a long short or a feature and then choke, because it was more than they could chew at that moment.



I agree with making a feature since it'll help you in re-evaluating the entire process, including all the mistakes and errors you've made.
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Old 06-12-2017, 10:35 PM   #22
Lucky Hardwood
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If you have the funds to hire good crew, you should get good results. The reason the advice to start with shorts is given is because most people can't afford to hire out the skills they lack. Even if you do have deep pockets, you can still learn a lot from shooting short films and working on other people's films.
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Old 06-12-2017, 11:42 PM   #23
JessicaStedt1
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It depends. Although making a feature is more challenging.
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Old 06-14-2017, 09:00 PM   #24
KomodoreDragon
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It depends. Although making a feature is more challenging.

Yeah. I found it more challenging when half of the crew quit.
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Old 06-14-2017, 11:09 PM   #25
Lucky Hardwood
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Yeah. I found it more challenging when half of the crew quit.
That is definitely a challenge. What happened and how did you overcome it?
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Old 06-15-2017, 08:16 PM   #26
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That is definitely a challenge. What happened and how did you overcome it?
Yeah, that's was a mind-boggling situation. During that time, everyone needs to multi-task. As for me, 3 days without sleep.
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Old 06-16-2017, 07:42 PM   #27
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It came also to a point that we almost gave up the project. Luckily, I had a positive mindset and determination that time.
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Old 06-16-2017, 10:25 PM   #28
Lucky Hardwood
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...Luckily, I had a positive mindset and determination that time.
The two most important tools to have in your kit bag.
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Old 06-18-2017, 07:43 PM   #29
KomodoreDragon
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The two most important tools to have in your kit bag.
I agree.
If not, I wouldn't have been able to finish it, or even make it half way. lol.
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Old 07-09-2017, 11:23 PM   #30
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I like the music video ideas. I think that won't be too risky, especially if resources are limited.
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