Finding Fans

A lawyer working with me suggested I work on building a fan base.

I have an idea to start fan groups on facebook, google+, and linkedin.

Any other suggestions?

I think I should mention too that I analyze the demographic data of who views the MDMP Production Page on FB and who watches the trailers on YT.

Interesting shift. The original IC attracted 95% males from 18 to 48.

IC2 has 85% viewers being teenage girls.

This data is useful in knowing where to advertise to find new fans.
 
Last edited:
I think you're looking at this the wrong way round.

When your product is good enough, you will get fans. However hard you market the thing, you won't 'find fans' unless the thing you're marketing is up to scratch, so instead of trying to lasso in fans, concentrate on making consistently high quality product.

People get likes on Vimeo because their videos are good. The likes turn into contacts, the contacts get you jobs, jobs get you exposure, exposure gets you fans.

People get followers on Twitter because what they tweet is interesting, people get likes on Facebook because their content is eye-catching, people get hits on their website because people want to see their content time and time again.

I'm way ahead of you on that. If you don't advertise for new fans, you will not grow. You have to reach out to the people who will buy content. Those people are not on vimeo. They are on FB, YT, and fan discussion boards for similar genre and content. And, they read magazine on movies and go to conventions.
 
When your product is good enough, you will get fans. However hard you market the thing, you won't 'find fans' unless the thing you're marketing is up to scratch, so instead of trying to lasso in fans, concentrate on making consistently high quality product.

I half agree with you. Yes, your product has to be top-notch, or as best as it can be (because let's face it, a lot of sub-par stuff becomes profitable and/or popular). But just because what you have is good doesn't mean you will get fans. You've got to work, and work HARD. I can think of dozens of bands in my area alone that were as good or better than a lot of stuff out there, but they never made it anywhere because they didn't market themselves well. They didn't find the fans, and engage the fans in a way to make them want to share it with their friends.

This sort of stuff has been on my mind lately, but from a different perspective (trying to market a band). Our music is good...weird, but good. Lots of different people when they hear us actually like us. But as it stands, not a lot of people know us right now. We've been discussing who our core audience might be (people who read urban fantasy novels, for example) and how to reach them (we're playing the Pittsburgh Pagan Pride fest this year, and going to try to get into DragonCon next year). We've made recordings as good as we can right now (I have no doubt that our next ep/album will be better), identified what we're lacking (band/promo photos, a video would be nice) and are trying to find where our potential fans discover new music. We're looking at online communities (though you don't want to drive-by-spam them, because no one likes that), seeing where and how to advertise (we're trying facebook ads right now) as well as looking at local opportunities (shows, radio, etc).

Anyway, babble/self-promotion aside (I need to be less shy about that, too), you could make the best movie in the world, but if you're not pounding the pavement, so to speak, no one will care. And you could likewise make a mediocre-to-bad product (for example, films by The Asylum), market it well and make money consistently. MDM, I do agree with Nick that you can improve your work (and you have been, one step at a time), but definitely work on building buzz. Find your potential fans, and let them know about it. Then when you're 100% ready, you can remind them that you're there. Marketing never ends.
 
As ED and DirectoRIK pointed out, television is another market. Programming execs don't look on vimeo for ratings. They look here.

http://www.terminatorsite.com/

Josh Friedman talked the Fox TV programming exec into a Season 2 by presenting him with Nelson ratings from Season One, YT hits from clips of Season One, VOD downloads, DVD sales, and fans writing in to the network.

Cable TV is not far behind.

I doubt that I can post a link to my LinkedIn profile, but there should be no law against a copy and paste of my own words from my own profile.


The goal is to improve IC3 as great or greater over IC2 as IC2 improved over the original I, Creator.

As readers here know, we will have a top studio pro as or stunt coordinator to make good on improvements over IC2. We can expect high quality studio level action scenes in IC3.

I'm looking on improving the effects and 3D CG as well.
 
Last edited:
you could make the best movie in the world, but if you're not pounding the pavement, so to speak, no one will care. And you could likewise make a mediocre-to-bad product (for example, films by The Asylum), market it well and make money consistently. MDM, I do agree with Nick that you can improve your work (and you have been, one step at a time), but definitely work on building buzz. Find your potential fans, and let them know about it. Then when you're 100% ready, you can remind them that you're there. Marketing never ends.

It's better to make the film first, then getting the fans. Then they'll pay attention to your new stuff afterwards. why would anybody follow you without something to show for it?
 
I think you're looking at this the wrong way round.

When your product is good enough, you will get fans. However hard you market the thing, you won't 'find fans' unless the thing you're marketing is up to scratch, so instead of trying to lasso in fans, concentrate on making consistently high quality product.

People get likes on Vimeo because their videos are good. The likes turn into contacts, the contacts get you jobs, jobs get you exposure, exposure gets you fans.

People get followers on Twitter because what they tweet is interesting, people get likes on Facebook because their content is eye-catching, people get hits on their website because people want to see their content time and time again.

Meh. No. Look at all the shitty music. Look at Bieber! It's 95% marketing. Sure a good product helps but with the right kind of marketing you can sell pretty much anything.
 
There is a lot of successful mediocre stuff that does well because of marketing, but it's the millions+ level of marketing to get it there. The stuff that makes it based off grass roots, word of mouth, guerilla and any other type of low dollar marketing makes it because it's good. If you convince one person to watch/listen/buy and it's good, it gets shared. If that one person hates it then at best they don't share it, and at worst they advise people to avoid it.
 
Meh. No. Look at all the shitty music. Look at Bieber! It's 95% marketing. Sure a good product helps but with the right kind of marketing you can sell pretty much anything.

Bieber does have fans... there can be a niche for anything... pre-teen girls with sexual angst toward an effeminately terrible pop singer are still fans
 
Bieber is a star born from youtube. He has a lot of hardcore fans who feel he has talent. He didnt spend millions of dollars to get seen.

Indeed, I've read he got attention with keyword-spamming on YouTube. This way he showed up as related video next to know and famous artists he would sing songs of.
Apparently he sang well enough to get likes, views, buzz and a contract.

It takes both a good product and marketing to sell anything.
Hiding under a rock never helped any product.
But marketing the hell out of crap can be sometimes work... or you loose $200 million a SF... (Disney). :P
 
I'm way ahead of you on that. If you don't advertise for new fans, you will not grow. You have to reach out to the people who will buy content. Those people are not on vimeo. They are on FB, YT, and fan discussion boards for similar genre and content. And, they read magazine on movies and go to conventions.

You say you're 'way ahead of [me] on that' but what are you currently doing right? I like or follow your Facebook and Twitter and, however hard you think you need to advertise, you are never going to get followers unless you give them something to follow.

This is why your crowdfunding failed: because the product isn't there yet.

Meh. No. Look at all the shitty music. Look at Bieber! It's 95% marketing. Sure a good product helps but with the right kind of marketing you can sell pretty much anything.

I'm not sure I get the hate against Justin Bieber. He's a good musician, he's handsome, he appeals to a very specific demographic and that's been expertly exploited. I don't think that there are millions of undiscovered Justin Biebers.

There is a lot of successful mediocre stuff that does well because of marketing, but it's the millions+ level of marketing to get it there. The stuff that makes it based off grass roots, word of mouth, guerilla and any other type of low dollar marketing makes it because it's good. If you convince one person to watch/listen/buy and it's good, it gets shared. If that one person hates it then at best they don't share it, and at worst they advise people to avoid it.

Exactly. Comparing spending a few bucks on extra advertising for your short film to the muscle that Island Records can exert is pointless. If, at this stage, you have $500 to spend then I'd recommend that you spend it on the production values of your film rather than blowing it on trying to rope in people to see the film, who'll then go 'boy, I wish the production values were better'...
 
Nick,

I'm ahead of you with putting things in place to make IC3 better than IC2.

I have much more outlets than FB and Twitter.

That's why my production page on FB is getting more likes.

The data I'm collecting on FB and YT is useful to create an ad campaign for reaching out to more fans from the fan base.

The new emerging fan base is teenage girls. So, that's where the ads will go.
 
Nick,

I'm ahead of you with putting things in place to make IC3 better than IC2.

I have much more outlets than FB and Twitter.

That's why my production page on FB is getting more likes.

The data I'm collecting on FB and YT is useful to create an ad campaign for reaching out to more fans from the fan base.

The new emerging fan base is teenage girls. So, that's where the ads will go.

The IC2 page has 1 like, yours. The MDM page has 61 likes. Please, please do not take any serious data from these. You need to be more sensible about this, clearly the market for your films is not teenage girls. Your facebook demographics might tell you that 80% of your pages likes are teenage girls but 80% of 61 is not nearly enough for you to draw any serious marketing conclusions.

What are these 'much more outlets than FB and Twitter'?

I know you think that you're 'ahead of me' but please bear in mind that I have 1,150 Twitter followers, 732 facebook likes and successfully crowdfunded a film to $620 over our goal. I am not stupid and I do know what I'm talking about here. You can choose to take or leave my advice but if you're repeatedly going to suggest that you know things about online marketing and fanbases that I don't, then I'd like to see the evidence for it.
 
Mine is shot. Your's is in preproduction

It's 62 likes and climbing. If you read the posts, the recent likes are coming from LinkedIn. Only a small percentage of the like are fans at this point. Most are from people in the film business. Using data from the YT views is what I will use to seek out fans.

YT and.FB data should be taken seriously.

There are groups on LinkedIn and Google+.

I'm looking at the demographics of the first 1,000 views of the trailer on YT.


I'm looking to increase that 1,000 with ads in magazines when funds permit.
 
Last edited:
I'm looking at the demographics of the first 1,000 views of the trailer on YT.


I'm looking to increase that 1,000 with ads in magazines when funds permit.

Ads in magazines? That seems like an odd way to promote your project, also an expensive one. Why not try youtube promoted videos? It's simpler, cheaper, and better suited to the medium you're working in. No need to wait for significant funds, you could spend $10 or so on a test campaign, then analyze the results and refine the campaign and run a new one for another $10, etc. You'll get views, you'll get valuable and real marketing/demographic data, and you'll be able to refine your marketing message cheaply before investing in expensive marketing like magazines, etc. You could also try the same thing with the regular adwords ads as well - which might give you more insight into how effective a magazine ad would be, because you'd be advertising to viewers that weren't currently or specifically looking for videos to watch.
 
Ads in magazines? That seems like an odd way to promote your project, also an expensive one. Why not try youtube promoted videos? It's simpler, cheaper, and better suited to the medium you're working in. No need to wait for significant funds, you could spend $10 or so on a test campaign, then analyze the results and refine the campaign and run a new one for another $10, etc. You'll get views, you'll get valuable and real marketing/demographic data, and you'll be able to refine your marketing message cheaply before investing in expensive marketing like magazines, etc. You could also try the same thing with the regular adwords ads as well - which might give you more insight into how effective a magazine ad would be, because you'd be advertising to viewers that weren't currently or specifically looking for videos to watch.

Excellent suggestion!

Thank you.
 
Nick,

I'm ahead of you with putting things in place to make IC3 better than IC2.

I have much more outlets than FB and Twitter.

That's why my production page on FB is getting more likes.

The data I'm collecting on FB and YT is useful to create an ad campaign for reaching out to more fans from the fan base.

The new emerging fan base is teenage girls. So, that's where the ads will go.

I think it has never been said before because of a few different reasons. I do not want to discourage you, but your film doesn't seem very appealing to any audience at all.. It looks cheap, the story is weird, you have a few girls in latex costumes and one guy without a costume. All that combined with a cheap greenscreen. I really hope you can find fans, but the film has to be right, to attract viewers and buyers through marketing...

Oh, and 'The Flight of the Flamingo' which Nick is shooting is in production.. And it's looking very promising!

Sorry to be harsh, but after thousands of new threads I just had to say it!
 
I'm on science fictions boards for writers and filmmakers. When I asked how many people are still fans of Star Trek, Space 1999, Babylon 5, and Battlestar Galactica, you may be surprised how many people are looking for something to fill that void.

Entertainment is most important in a production.

With TV studio scenes like this, do you really believe independent filmmaker can't sell content to cable TV?

https://www.youtube.com/watch?v=Z1eFdUSnaQM

True: those series are still popular.
(Babylon 5 season 2,3 and 4 are great!)

But do you think Star Trek ever got on TV if this horrible fightscene was the pilot to sell it?
I don't think Star Trek is popular thanks to this scene.
They 'got away with it' because they were already popular.
(LOL, it looks like they forgot to change the framerate. :lol: )

Taking the worst part of a popular series isn't really a good reference, IMHO.
 
Back
Top