View Full Version : Mike Nash - Character artist (Freelancer)


kravit
07-25-2010, 10:45 PM
Hi,

I'm a high/low poly modeler and texture artist with industry experience available for freelance work.

Will consider full-time work if the job and location is right for me.

Skills:
Sculpting based on maquette or drawing for 3D Print, such as Toys/Figurines/Statue.
High poly cinematic and low poly modeling for interactive game media.
Hand painted and photo based texture map skills.

▪⌋ WEBSITE ⌊▪ (http://www.mikeanash.com/)

http://1.bp.blogspot.com/_IaLzzs6XUdI/TEUusPvxcBI/AAAAAAAAAhE/FhhfAp2ihfc/s320/Thumbs_Pin_Up_Turns.jpg http://4.bp.blogspot.com/_IaLzzs6XUdI/TEUMaoVukcI/AAAAAAAAAbs/vRcZkINvuvw/s320/Thumb_Face_Front.jpg http://2.bp.blogspot.com/_IaLzzs6XUdI/TEUl5BwihaI/AAAAAAAAAdc/engMF8dUz8I/s320/Thumbs_Demon_Pose_3_L.jpg http://4.bp.blogspot.com/_IaLzzs6XUdI/TEeysp_cHfI/AAAAAAAAAlI/Jq52QVczB5U/s320/Thumbs_Batman_Front.jpg http://2.bp.blogspot.com/_IaLzzs6XUdI/TEVAj_ifBgI/AAAAAAAAAhc/MUo9cFh2834/s320/Thumbs_Hair_Long_Side.jpg

bird
07-28-2010, 12:03 PM
Welcome Mike!

I see that you construct scaled down models? In the future, I would like to commission a latex and/or rubber, articulated (could be wire armature) model (action figure, 12") and mold of my main character from my animation. Could you do both?

Thanks much!